

#Grounded patch notes full
Crafting an item with a full inventory will now notify that the item was dropped in the world.Dragging an item stack onto the paper doll in the inventory screen will drop the item stack in the world.Shift+clicking item stacks in the storage UIs will transfer the full stack clicked.Adding "Deposit/Receive Stack" button on storage UIs.Adding shortcut for dropping items in the inventory screen (Drop Stack is in the context menu).Updated Raw Science UI icons to be more consistent across the game.Perfect Blocking no longer reduces armor durability.Tier 2 insects now have a cooldown after being stunned before they can be stunned again.Slightly reducing amount of damage the mint mallet deals so it's in line with tier progression.Reducing the stun ratings of two-handed weapons.


Adjusting larva blade poison proc so it's consistent.Slightly reduced the bonus damage given by the Eyepatch.Added a brief forced delay between block start events, preventing the player from perfect-blocking by mashing the block button.Spiders learned a new set of attacks to choose from instead of just their basic bite.Buffed damage on Spike Traps significantly.Buffed damage on the Spider Fang Dagger so it's on the higher end of tier 2 weapons.
